Nostalgia Documentation 2.2.2
Manual
Inspector Reference
Script Reference
  • Script Reference
    • Nostalgia
      • Types
        • AssetObject
        • Async
        • BucketTileAsync
        • Cell
          • Delegates
            • DestroyCallbackFunction
        • CellObject
        • Chunk
        • ChunkGraphic
        • Collider2DExtensions
        • CollisionCell
        • CollisionTile
        • ComponentUtility
          • Types
            • InEditorScope
          • Delegates
            • DelayCallBack
        • Map
          • Types
            • CellResult
          • Enums
            • HorizontalPivot
            • VerticalPivot
          • Delegates
            • OnRepainted
        • MapCollider
        • PixelPerfectCamera
        • Point2
        • ProfilerScope
        • PutTileAsync
        • RefreshAsync
        • RemoveBucketTileAsync
        • RemoveTileAsync
        • SortingLayer
        • Stamp
          • Types
            • Cell
        • Tile
          • Enums
            • Type
        • TileBoxCollider
        • TileCircleCollider
        • TileCollider<T>
        • TileColliderBase
        • TileComponent
        • TileEdgeCollider
        • TilePolygonCollider
          • Types
            • Path
        • TileSet
        • TypeUtility
      • Interfaces
        • IComponentProcessor
        • ITileCallbackReceiver
        • ITileColliderCombinable
        • ITileCollisionReceiver
      • Enums
        • CombinationSideFlags
      • Attributes
        • AddScriptMenuAttribute
        • AddTileMenu
        • DontMoveAttribute
        • SortingLayerFieldAttribute
    • Nostalgia.Extensions
      • Types
        • Vector2IntExtensions
    • Nostalgia.Pool
      • Types
        • CollectionPool<TCollection, TItem>
        • DictionaryPool<TKey, TValue>
        • GenericPool<T>
        • HashSetPool<T>
        • ListPool<T>
        • ObjectPool<T>
        • PooledObject<T>
      • Interfaces
        • IObjectPool<T>
        • IReleaseReceiver
  1. Home
  2. Script Reference
  3. Nostalgia
  4. Interfaces

Interfaces

Type Name Description
IComponentProcessor Interface for Editor processing such as Undo. Used with ComponentUtility.
ITileCallbackReceiver Tile callback receiver. It will be called by implementing it in TileComponent.
ITileColliderCombinable An interface that indicates that Colliders can be combined. Implement and use it in the inherited class of TileColliderBase.
ITileCollisionReceiver Tile collision receiver. It will be called by implementing it in TileComponent.
© 2018-2024 caitsithware