CollisionTile
Class in Nostalgia / Inherits from: object
Description
Tile collision information.
It can be received by implementing ITileCollisionReceiver in TileComponent.
Fields
| Field Name | Description |
|---|---|
| map | Collision Map |
Properties
| Property Name | Description |
|---|---|
| collider | Collider2D of the opponent who collided |
| collisionCellCount | Number of cells collided |
| otherCollider | Collider2D on the Map side that collided |
| otherRigidbody | Rigidbody2D on the Map side that collided |
| relativeVelocity | Relative velocity at the time of collision |
| rigidbody | Rigidbody2D of the opponent who collided |
Methods
| Method Name | Description |
|---|---|
| GetCollisionCell | Get cell collision information. |