CollisionTile
Class in Nostalgia / Inherits from: object
Description
Tile collision information.
It can be received by implementing ITileCollisionReceiver in TileComponent.
Fields
Field Name | Description |
---|---|
map | Collision Map |
Properties
Property Name | Description |
---|---|
collider | Collider2D of the opponent who collided |
collisionCellCount | Number of cells collided |
otherCollider | Collider2D on the Map side that collided |
otherRigidbody | Rigidbody2D on the Map side that collided |
relativeVelocity | Relative velocity at the time of collision |
rigidbody | Rigidbody2D of the opponent who collided |
Methods
Method Name | Description |
---|---|
GetCollisionCell | Get cell collision information. |