Types
| Type Name | Description |
|---|---|
| AssetObject | The base class of the object to be an asset. |
| Async | Class for asynchronous processing.StartCoroutine (Async.Process());. |
| BucketTileAsync | Do Map.BucketTile() asynchronously.StartCoroutine (BucketTileAsync.Process());. |
| Cell | Cell data are arranged on the grid. |
| CellObject | Components that are attached in Create CellObject |
| Chunk | Rendering chunk of Map. |
| ChunkGraphic | A component for rendering Chunk on Canvas. |
| Collider2DExtensions | Extension method of Collider2D |
| CollisionCell | Cell collision information |
| CollisionTile | Tile collision information. It can be received by implementing ITileCollisionReceiver in TileComponent. |
| ComponentUtility | Component utility class for Editor |
| Map | Components of 2D tile map. |
| MapCollider | Class for Collider to combine. |
| PixelPerfectCamera | A component that supports Pixel Perfect for Camera. |
| Point2 | Classes for handling two-dimensional integer coordinates. |
| ProfilerScope | Disposable helper class that manages the Profiler.BeginSample / EndSample. |
| PutTileAsync | Do Map.PutTile() asynchronously.StartCoroutine (PutTileAsync.Process());. |
| RefreshAsync | Do Map.Refresh() asynchronously.StartCoroutine (RefreshAsync.Process());. |
| RemoveBucketTileAsync | Do Map.RemoveBucketTile() asynchronously.StartCoroutine (RemoveBucketTileAsync.Process());. |
| RemoveTileAsync | Do Map.RemoveTile() asynchronously.StartCoroutine (RemoveTileAsync.Process());. |
| SortingLayer | Change the Sorting Layer of Renderer that is attached to the GameObject. |
| Stamp | Class that contains the stamp information of the Map |
| Tile | Data of the tile. |
| TileBoxCollider | Box type of tile collider |
| TileCircleCollider | Circle type of tile collider |
| TileCollider<T> | Convenient class to specify the type of Collider2D by generic |
| TileColliderBase | Base class of TileCollider |
| TileComponent | Base class of the Component can be added to the Tile. |
| TileEdgeCollider | Edge type of tile collider |
| TilePolygonCollider | Polygon type of tile collider |
| TileSet | Data of the tile set. |
| TypeUtility | Type utility class |