ComponentUtility

Class in Nostalgia / Inherits from: object

Description

Component utility class for Editor

Static Fields

Field Name Description
editorProcessor Component processor in Editor
inEditor Flags in Editor

Static Methods

Method Name Description
AddComponent Add component.
AddObjectToAsset Add object to asset.
CollapseUndoOperations Collapses all undo operation up to group index together into one step.
CopyMap Copy the Map to the clipboard.
DelayCall Delay call. Delayed only in Editor.
Destroy Destroy object.
DestroyImmediate Immediately destroy the Object.
GetCurrentGroup Get the current Undo group index.
IncrementCurrentGroup Increment the current Undo group index.
IsExistObject Check if Object exists.
IsMissingObject Check if the Object is Missing.
IsValidObject Check if Object is valid.
PasteMapValues Paste the Map from the clipboard.
QueuePlayerLoopUpdate Add player loop updates to the queue.
RecordObject Record object.
RegisterCompleteObjectsUndo Register Objects in Undo.
RegisterCompleteObjectUndo Register Object in Undo.
RegisterCreatedObjectUndo Register created Object in Undo.
SetCurrentGroupName Set the name of the current undo group.
SetDirty Marks an Object as dirty.
SetSelectedWireframeHidden Set whether to hide the selected wireframe.
ValidatePasteMapValues Validate if the Map can be pasted from the clipboard.

Types

Type Name Description
InEditorScope Scope to set to be in Editor

Delegates

Type Name Description
DelayCallBack Delegate of delayed invoked method