IComponentProcessor
Interface in Nostalgia
Description
Interface for Editor processing such as Undo. Used with ComponentUtility.
Methods
Method Name | Description |
---|---|
AddComponent | Add component. |
AddObjectToAsset | Add object to asset. |
CollapseUndoOperations | Collapses all undo operation up to group index together into one step. |
CopyMap | Copy the Map to the clipboard. |
DelayCall | Delay call. |
Destroy | Destroy object. |
GetCurrentGroup | Get the current Undo group index. |
IncrementCurrentGroup | Increment the current Undo group index. |
PasteMapValues | Paste the Map from the clipboard. |
QueuePlayerLoopUpdate | Add player loop updates to the queue. |
RecordObject | Record object. |
RegisterCompleteObjectsUndo | Register Objects in Undo. |
RegisterCompleteObjectUndo | Register Object in Undo. |
RegisterCreatedObjectUndo | Register created Object in Undo. |
SetCurrentGroupName | Set the name of the current undo group. |
SetDirty | Marks an Object as dirty. |
SetSelectedWireframeHidden | Set whether to hide the selected wireframe. |
ValidatePasteMapValues | Validate if the Map can be pasted from the clipboard. |