Cell
Class in Nostalgia / Inherits from: Nostalgia.Internal.SerializeVersion
Implements interfaces: System.IEquatable<Cell>
Description
Cell data are arranged on the grid.
Constructors
| Description | |
|---|---|
| Cell | Initializes a new instance of the Cell class. |
Fields
| Field Name | Description |
|---|---|
| collider | The collider. |
| map | Map |
| partsID | The parts ID. |
| position | The position. |
| tile | Tile reference value |
| tileIDObsolete | The tile index. |
| tilePos | Position within the Tile. |
Properties
| Property Name | Description |
|---|---|
| cellObject | Get / Set the CellObject |
| hasCellObject | Whether or not you have a CellObject |
Events
| Event Name | Description |
|---|---|
| destroyCallback | Event that is called when the Cell is destroyed |
Methods
| Method Name | Description |
|---|---|
| CheckCombineMesh | It determines whether or not to join the mesh |
| Equals | Determine if the Cells are equal. |
| GetHashCode | Get the hash code. |
| GetPartsIndex | Gets the index of the parts. |
| GetVertexColor | Gets the color of the vertex. |
| SetPartsIndex | Sets the index of the parts. |
| SetVertexColor | Sets the color of the vertex. |
| TryGetVertexColor | Gets the color of the vertex. |
Static Methods
| Method Name | Description |
|---|---|
| GetPartsIndex | Gets the index of the parts. |
| SetPartsIndex | Sets the index of the parts. |
Operators
| Operator Name | Description |
|---|---|
| operator != | Determine if the Cells are not equal. |
| operator == | Determine if the Cells are equal. |
Delegates
| Type Name | Description |
|---|---|
| DestroyCallbackFunction | Delegate method that is called when the Cell is destroyed |