SetTile
SetTile(Tile, ushort, Vector2Int, bool, bool)
public bool SetTile(Tile tile, ushort partsID, Vector2Int tilePos, bool autoTiling, bool changeParts) ;
Description
Sets the tile.
Parameters
| Parameter Name | Description |
|---|---|
| tile | Tile. |
| partsID | Parts ID. |
| tilePos | Tile Position |
| autoTiling | If set to |
| changeParts | If set to |