SetTile
SetTile(Tile, ushort, Vector2Int, bool, bool)
public bool SetTile(Tile tile, ushort partsID, Vector2Int tilePos, bool autoTiling, bool changeParts) ;
Description
Sets the tile.
Parameters
Parameter Name | Description |
---|---|
tile | Tile. |
partsID | Parts ID. |
tilePos | Tile Position |
autoTiling | If set to |
changeParts | If set to |