Getting Started

This section provides a basic overview of Nostalgia 2 and how to operate it.

About “Nostalgia 2: 2D Tile Map Editor”

  • You want to use 2D tile map even at Unity!
    • Since it is an editor extended asset, it is not necessary to separately use a map editor.
  • You want to use auto tile format material!
    • Since it corresponds to the auto tile standard of RPG Maker1 VX and WOLF RPG Editor2, it is possible to use public map material etc.
  • You also want to place and delete tiles during the game!
    • Map editing tool Various methods are prepared so you can easily arrange and delete even in the game!

It is a 2D map editor asset for auto tiles that we send to those people.

For more information, see About “Nostalgia 2: 2D Tile Map Editor”.

Get started with Nostalgia

Once you have purchased Nostalgia, you can import it into Unity and use it.

For more information, see Preparation for using Nostalgia


  1. “RPG Maker” is a registered trademark of KADOKAWA Co., Ltd.
    This document is not sponsored by KADOKAWA Co., Ltd. or its affiliates, and is not affiliated with KADOKAWA Co., Ltd. or its affiliates. ↩︎

  2. WOLF RPG Editor : Copyright(C) SmokingWOLF ↩︎