Nostalgia/Tiles/Default

Shaders for tiles that are not affected by lights

Properties

Property name Explanation
Tiles Texture Textures used for tiles
* Tiling Texture tiling
* Offset Texture offset
Tint Tint to multiply
Stencil Stencil settings
* Comparison Comparison method
* Ref Value to refer to
* ReadMask Mask to use when reading
* WriteMask Mask to use when writing
* Pass How to operate when both stencil test and depth test are passed
* Fail How to operate when the stencil test fails
* ZFail How to operate when the stencil test passes but the depth test fails
* Color Mask Color component mask. Used to disable color components when writing to a stencil test but not wanting to draw.
* Alpha Cutoff Specify the threshold value of the alpha value to cut
Pixel snap Flag that adjusts the position of vertices according to the pixel to be drawn

For more information on stencils, see Unity Manual: ShaderLab command: Stencil.