About "Nostalgia 2: 2D Tile Map Editor"
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- You want to use 2D tile map even at Unity!
- Since it is an editor extended asset, it is not necessary to separately use a map editor.
- You want to use auto tile format material!
- You also want to place and delete tiles during the game!
- Map editing tool Various methods are prepared so you can easily arrange and delete even in the game!
It is a 2D map editor asset for auto tiles that we send to those people.
What is a 2D tile map?
- A map constructed by laying out tile parts of a 2D image is called a 2D tile map.
- It has been widely used in pixel art games for a long time, and it is also widely used in today's 2D games due to the ease of design and map creation.
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What is Auto Tile?
- Tiles that have a mechanism to connect tiles on the top, bottom, left, and right are called auto tiles.
- For example, it is useful for connecting the joints in “each wall tile” that is placed across multiple tiles to make it look like “one big wall”.
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RPG Maker VX compatible auto tile standard
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This document is not sponsored by KADOKAWA Co., Ltd. or its affiliates, and is not affiliated with KADOKAWA Co., Ltd. or its affiliates. ↩︎ -
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