Stamp tool

Register the combination of tiles as a stamp and place it on the map.

Add stamp

  • Select “Stamp toolStamp tool” from the editing tool list.
  • Turn on the “Add Mode” toggle at the bottom of Stamps.
  • Select the area you want to register as a stamp as a rectangle on the Scene view.
  • Turn off the “Add Mode” toggle when you have finished adding stamps.

Placement of stamps

  • Select “Stamp toolStamp tool” from the editing tool list.
  • Select the stamp you want to place from Stamps.
  • Click the position you want to place on the Scene view.

Delete stamp

  • Select “Stamp toolStamp tool” from the editing tool list.
  • Select the stamp you want to delete from Stamps.
  • Click the “Delete” button at the bottom of Stamps.

Setting items

Property name Explanation
Create Cell Object When enabled, a GameObject for the cell will be generated for each tile to be placed.
Use this when you want to assign a script to each cell.

Shift key

If you place it while holding down the Shift key, it will be placed without performing the part update process by connecting the surrounding auto tiles.